Sarah
We finally approached the City of Baldur’s Gate. I’ve been here before, but getting a fresh look through Chuck’s eyes this is an amazing place.


At the far end of the bridge was the toll collector, a Flaming Fist mercenary (the company is wholly in the employ of the City of Baldur’s Gate and is their quasi-official military force). After collecting our toll he asked our origin. When Chuck answered Candlekeep he asked us to wait up, his superior needed to talk with us. I’ve heard of Scar, but this was my first time to make his acquaintance. He’s the operational head of the Flaming Fist, no mere Sergeant.
He asked if we were the ones who’d liberated the Nashkel Mines. Chuck has no game in him, and he plainly answered yes. He told Scar what all we’d learned about the Iron Crisis and bandit activity, and our suspicions about the Iron Throne. Honestly, I would have played this a little tighter. But Chuck is so forthright, he inspires trust with his conviction. And Scar was fascinated with our findings.
Scar swore he’d look into this. He struck me as a man who appreciated Chuck’s directness. He asked, if in the meantime we could investigate another trade group, the Seven Suns trading coaster was owned by a close friend of his, but they’d been making odd decisions recently and he could get no information from anyone connected with them.
I guess we’re on the job! I think, first order of business is exploring the city. Neither Chuck nor Imoen have see anything like it.



“Chuck I’ve not grown up in a family where words meant much”


We spent the next couple days exploring. We found a number of people in need of our sort of skills. This proved to be a good way of getting to know the city, getting ourselves known, and earning a fair amount of coin.

As a child of Candlekeep, Chuck was immediately moved to look into this. We were led into the sewers where we found a pack of wererats had been hired to contaminate these books.

This turned into the biggest of these little quests. In a sealed off portion of the sewers was a Temple of Mondar, the God of Rot, Corruption and Decay. Apart from the obvious dark magic of the place, we found a small group of Illithids. These are always dangerous beings, alien and twisted. The seek aggressively to destroy human knowledge. Fortunately we stamped this group out before it grew too large.
All told, we stayed a couple nights at the Blade and Stars Inn. Its time to check out the Seven Suns before Scar thinks we’ve forgotten.




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