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Continue reading →: Gabrella: Update 10
Moving on to Baldur’s Gate II. Apart from apologizing for being a little slow (and really, I may only get one more update in before 2026) Gabrella is ready to lead her team into the next adventure. This run stands in contrast to my previous with Jill, who was a…
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Continue reading →: Gabrella: Update 9
We made it to our first camp just short of the Coast Way Crossing. My team set out to explore the area, south of the camp… This really made me laugh. I would have called her a vaguely annoying spoiled brat a week ago. Then I found out she’d annonymously…
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Continue reading →: Just Goofing Around
Still learning things on video renders. Or perhaps I should say, the AIs still have much to learn! This is in a current post (F4F-4 Wildcat) at planedave.net but notice an essential flaw? The propeller is spinning the wrong way. And the renderer (I tried several at OpenArt, but now…
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Continue reading →: Gabrella: Update 8
Leaving Ulgoth’s Beard we had come up with a plan of keeping invisible until we get to Scar or Duke Eltan. We have plenty of potions and Imoen has a ring, so this should not be a problem. We quickly learned how much upheaval the city had seen since we…
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Continue reading →: Gabrella: Update 7
Gabrella unlocked her fighter levels just as the team escaped Candlekeep. So suddenly, she’s back to dual wielding short swords and being a 7th level fighter. She has the Gauntlets of Ogre Power now, Minsc and Bull both have exceptional strength and Jaheira gets all the strength potions. *Very* strong…
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Continue reading →: Gabrella: Update 6
We started our first mission for Scar. On investigation, it turned out the business had been over-run by dopplegangers. We had found Scar’s buddy as one of the few actual survivors. Dopplegangers are an insidious threat. They are not fearsome once exposed, but exposing them is the trick. This group…
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Continue reading →: Gabrella: Update 5
Heading up towards Baldur’s Gate we stopped by the home of a young Priestess of Umberlee, a foul tempered goddess of the oceans and storms. Such things should always be approached cautiously, the priesthood does much that’s vicious and evil in Faerun. But the divine should always be dealt with…
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Continue reading →: Gabrella: Update 4
We set off pretty quickly for where we thought the Bandit Camp had to be. We battled our way through the usual variety of beasties, and an increasing number of bandits.As we came up to the edge of a semi-permanent encampment we were quickly noticed and a large number of…
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Continue reading →: Gabrella: Update 3
The team is really coming together nicely. We’ve been back exploring more to the east of Nashkel for now. I do hate how Bull always seems to draw the most attention in a fight. No doubt he’s tough and can take it, but he’s a big target. If I could…
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Continue reading →: Gabrella: Update 2
We finally made it to the mine Jaheira had been wanting to investigate. We had devloped some practice as a team on our journey down from The Friendly Arm Inn. There’s been some grumbling about the team I chose to put together. It seems strange to me that I am…




Yeah I like the MAI renderer, although for some of the reasons you mention I don’t *love* it! But then…