Aias
We got to Dorn’s Deep with no trouble. The entrance to the ancient Dwarven City was guarded by a group of the big Orcs known as Orogs. They were not much of a barrier to us. Going in through the cave entrance was not what I expected. It mostly seemed to be a great natural cavern, with a few monumental Dwarven ruins scattered. The cave inhabitants were unique.


We did find a few caves of Orcs and Orogs. This must be where they’ve been raiding Kuldahar from! A mage doing some eccentric research proved not friendly, but talkative. He gave directions to a bridge over a chasm not too far from here that marked the real entrance to the old Dwarven city. We heard voices through the entryway and got ready for a big fight.


A lot of fighting throughout this upper level. Finally, we found a puzzle lock for a door going down below. Charity and I were able to solve it, just a matter of matching patterns from one room to the next.
Down below was a great forge, long gone cold. A spectral guardian tested to be sure we were not despoilers. He informed us a great Dwarven burial vault lay beyond, but it had been corrupted by a Lich. I’ve fought them before, when I was more capable than I am now. I think this team is just on the cusp of being up to it. I briefed them all on what to expect, Charity can only expect success with her *most* powerful spells. Jill and Pikwell are not equipped for this foe, but they can support against the lesser undead that sure to be present. Ila, Jinella and I are all using weapons that should tear it up, but we may have to outlast some defensive spells first.

Clearing the Lich and other undead brought the forge back to life, apparently the Dwarven dead can rest peace here again.





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