After getting business settled with the Planar Sphere we went and found Keldorn to rejoin with us, and headed off for some exploring of the sewers. Oh joy! Unexpectedly we stumbled across a small Illithid lair. Those psychos are always looking to destroy humanity, so they needed to be eradicated.
Next we found the entrance to the mage Mekrath’s lair. We had good reason to think he’d abducted the actor Haer’Dalis so we staged a little rescue mission that went easily enough. We later found a gem of some worth that had been stolen from the company of actors, so we’ll need to get back to the Bridge District to conclude business later.
The main even in the sewers was investigating the “Unseeing Eye” cult. We’d been asked to look into this by the Temple of Lathander, and Keldorn had been given a similar task by the Order of Radiant Heart; so this was an issue of some concern. Specifically, the question was if this was a legitimate faith or something heretical.

Dealing with a cult that blinds its adherents one immediately has a lot of questions. Its hard to believe anything “good” could be behind this. We found their base of operations under the city and were met by their (blind) leader. He suggested we could keep our eyes if we performed a mission for them. They wanted a part of a magical wand that was deeper underground. We agreed, while all agreeing keeping said object away from these people was very important. Traveling where Gaal, the cult leader had indicated, we first encountered a small enclave of of people who had left the cult, led by a man called Sassar. They indicated this was a beholder cult, and the broken wand, if fixed, could destroy their beholder deity. Gaal presumably was looking for a way to destroy the thing. Off we went again, deeper underground into several battles against undead and beholders. And finally to an odd town deep underground.

I’d never been anywhere completely grey before. Depression hung heavily about the place. These people in theory guarded an ancient temple, the only source of color around. But they claimed to have been here for countless generations of nothing ever happening or changing, and had come to loathe the god they “served”. On entering the temple we found a very weak and sickly manifestation of some deity. After a talk about the lack of joy or faith among the villagers, the manifestation entrusted us with the broken part of wand we’d been sent for.
We returned with it to Sassar, who suggested a path through the Unseeing Eye compound into the beholder lair. The rest of the wand was there, if fixed it should undo the beast being worshipped.

We took the now drained wand back to the grey village. This provided a needed spark of hope, joy, faith to be restored.
Then we returned to clear out the beholder worshippers. Then finally back to fresh air and sunshine above! The Temple of Lathander and Knights of the Radiant Heart were both pleased with our efforts. And now both groups have other errands and chores for us. It is satisfying to have the confidence of such people, but a little exhausting. This must have been a big part of Keldorn’s dilemma. He has promised his wife helping us settle our mission involving Irenicus will be his last. I’ve promised we’ll hold him to it!




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