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Continue reading →: Icewind Dale Playthrough: Akamas and the Family Outing
Akamas and the Family Outing Akamas and Wendelin are another of my PnP gaming teams. I previously had them in slightly different form in “Wendelin and the Illegals”. This time, I’ll be digging deep entirely into *their* character folder. That is, this whole team will be from the same team…
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Continue reading →: Gerold: Update 14 and Epilogue
Another run through the BG saga comes to an end. In the end this was a very strong team, although its fair to mention a paladin and cleric is sort of my most typical sort of characters. I have two more runs planned for the near future that will both…
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Continue reading →: Gerold: Update 13
Continuing the game at a pretty good pace. This time sees the end of Irenicus, through the defeat of the first three members of the “The Five.” I continue to enjoy the game at the “Improved” level of difficulty on SCS. I may leave it here, it offers some more…
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Continue reading →: Gerold: Update 12
Another update with quite a bit of ground traveled. After finishing “Throne of the Mad God” mod, we tore through “Bloodied Stings of Barovia” and “Call of the Lost Goddess”. Then off to Watcher’s Keep, that was done in record time. Again, I did not battle Mr. D at the…
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Continue reading →: Gerold: Update 11
I’ve covered a lot of ground in the last few days. The team finished business in the Windspear Hills, investigated a Planar Sphere, freed friends from a Planar Prison, investigated a Beholder cult… They’ve been busy adventurers. Throne of the Mad God The longest single thing done was the epic…
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Continue reading →: Gerold: Update 10
I’ve arrived at the time when I do the team as Drow. That’s a sort of tradition for me now. I’m not sure why I “must”, but it does make for some fun alt/renders of the whole crew. The team tore through the Underdark quickly. On their return to the…
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Continue reading →: Gerold: Update 9
I’ve made some good progress these last few days. On return to the Castle, we detached Minsc and Neera to help train a new militia and administrate the holdings. Neera has a strong attachment to this land, and even if she won’t “rule”, she has a passion for running things…
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Continue reading →: Gerold: Update 8
As expected, the challenge related to erasing all my experience had exhausted itself by the time we escaped from Irenicus’ dungeon. Louisa was 7th level, Gerold and Minsc were 6th and leveled up shortly. So really, from that point they were not significantly weaker than any other party. The team…
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Continue reading →: Gerold: Update 7, and a Minor Challenge
I plowed through Siege of Dragonspear with little trouble. This is still at the “Improved” difficulty on SCS. Corwin is a fearsome addition to the team. I suppose any Ranger/Archer would be, I honestly don’t recall if I’ve ever created one for BG. I’ve used one a few times in…
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Continue reading →: Gerold: Update 6
I’ve finished the original game, and am now a ways into Siege of Dragonspear. At some point, this team seems to have grown much more powerful. Through the mid-point of BG1 I felt like they were struggling a bit for their level/place in the game. But from Durlag’s Tower through…




As you mentioned a few days ago, SeeDream *knows* D&D creatures! I still add some details (like I described kobolds…