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Continue reading →: Jill: Update 4
We finally took care of things for Scar, his buddies business was taken over by dopplegangers! These guys are hard to spot! Christopher says it easier if you know the people, ’cause they don’t know stuff. But I think knowing them would be worse for other reasons! But we didn’t…
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Continue reading →: Jill: Update 3
We’ve continued to grow and develop as a team. Jaheira seems confident we can face a range of threats, the sort we’re likely to face as we explore more deeply into local bandit problems and the iron crisis. ***** Some major party growth in this period, but I’d still rate…
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Continue reading →: Jill: Update 2
Jill I’ve been talking with Jaheira and Christopher about making us all into a strong team. Outside of Candlekeep, Faerun is a dangerous place. And people are after me. So we’re trying to all get better working together. I like all my friends, I don’t want any of them getting…
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Continue reading →: Jill: Update 1
Jill and company have gotten off to a pretty good start. I had wanted to have this update done last Saturday, but the Microsoft Generative AI I favor was broken. It wasn’t actually fixed until someday Monday. The good news is, that led to me playing around with something I…
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Continue reading →: Baldur’s Gate Playthrough: Jill and Christopher
A Celebration of Mediocrity A couple of exceedingly mediocre characters. Both will have exactly 70 combined ability points (official minimum is 76). I already envision the great challenge of this run for me, will be how to write things up with a simpleton of a main character. I would love…
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Continue reading →: Akamas: Update 5 and Epilogue
That seemed fast! The epic wrap up of Icewind Dale went by at a blistering pace. Epilogue After two months of almost constant fighting. It had finally come to end, right back where it started. Big things happened as soon as the team got back home. Akamas and Wendelin decided…
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Continue reading →: Akamas: Update 4
In the last few days we’ve finished up two story arcs, Trial of the Luremaster and Heart of Winter. So all that’s left is the last act of the main campaign. ***** One more update, with an epilogue for this run, probably early next week.
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Continue reading →: Akamas: Update 3
The team cleared all of Upper Dorn’s Deep from the first entry cave through the Frost Giant lair. Then made a stop back in Kuldahar, and were rerouted by a Barbarian shaman to help with some problems up around Lonelywood. They’re already near to finding the Gloomfrost Seer. Things are…
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Continue reading →: Akamas: Update 2
I’m continuing to move along at a good pace. A few team storyboards… The Ziggurat fight was appropriately Zephyr’s first Fireball of the game. Palomedes can cast it too, and he did in this fight, but usually he’s in charge of morale (singing). Zephyr casts a lot more spells! We…
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Continue reading →: Akamas: Update 1
This team got off to a good quick start. No doubt, starting with the front two paladins at 3rd level helps. And this is strong team regardless. Only the cleric is lacking in nice ability adjustments. ***** After meeting with Hrothgar and running a couple chores we set off for…




As you mentioned a few days ago, SeeDream *knows* D&D creatures! I still add some details (like I described kobolds…