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Continue reading →: Gabrella: Update 4
We set off pretty quickly for where we thought the Bandit Camp had to be. We battled our way through the usual variety of beasties, and an increasing number of bandits.As we came up to the edge of a semi-permanent encampment we were quickly noticed and a large number of…
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Continue reading →: Gabrella: Update 3
The team is really coming together nicely. We’ve been back exploring more to the east of Nashkel for now. I do hate how Bull always seems to draw the most attention in a fight. No doubt he’s tough and can take it, but he’s a big target. If I could…
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Continue reading →: Gabrella: Update 2
We finally made it to the mine Jaheira had been wanting to investigate. We had devloped some practice as a team on our journey down from The Friendly Arm Inn. There’s been some grumbling about the team I chose to put together. It seems strange to me that I am…
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Continue reading →: Gabrella: Update 1
Our trip from Candlekeep was the stuff of nightmares. As dusk approached, a large armored warrior in company with a couple of ogres and ruffians appeared in front of us. Gorion told me to run and I heard the large man say something about “only wanting me”. What?! I heard…
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Continue reading →: Baldur’s Gate Playthrough: Gabrella and Bull
Gabrella has lived a safe and comfortable life. She is the much loved daughter of the great mage and sage Gorion (yeah, yeah, she knows she’s adopted). Her life has literally been sheltered. She knows this. Gabrella, Gabby, is not stupid. And as it turns out she loves reading and…
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Continue reading →: Turpin: Update 4
The last act of this game takes the team from Lower Dorn’s Deep back to Easthaven. Let’s take a quick look at the fully mature group. ***** Epilogue Turpin and his team have the simplest sort of epilogue. The Daughters of the North would remain in the north. Turpin would…
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Continue reading →: Turpin: Update 3
This week the team completed both expansions, Heart of Winter and Trial of the Luremaster. They’re making a fast pace through the game, and have grown to be pretty fearsomely capable. We’re setting up for the endgame, just Lower Dorn’s Deep and the return to Easthaven. Funny thing, for those…
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Continue reading →: Turpin: Update 2
Another big chunk of IWD was wrapped up this time. From the return from Dragon’s Eye through Severed Hand to Upper Dorn’s Deep we got a lot done. That includes content from all the Lava mods I have installed. I finished up with the team being transported off to Lonelywood.…
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Continue reading →: Turpin: Update 1
The team is off to a solid start. No big surprises here. I’ll say this team is broadly “average”. Turpin himself is the strongest character with a 17 Strength, so at first glance I’d say not a very hard hitting team.But I’m using a lot of strength potions, and Turpin…
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Continue reading →: Icewind Dale Playthrough: Turpin and the Daughters of the North
Turpin had been a soldier all his life. And he was the son of soldiers. It was in his blood. He liked forming a team from new recruits best of all. Teaching troops to work together, to anticipate, to protect each other. He’s been good at it.And he’s been well…




As you mentioned a few days ago, SeeDream *knows* D&D creatures! I still add some details (like I described kobolds…