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Continue reading →: Psyche: Update 14
We got to the bridge first thing in the morning, but the Crusaders blew it up! All was not lost, Caelar herself showed up to parlay. I’m not sure how much we really learned, her apparent goal involves invading Avernus to free the dead of the last two Dragonspear Wars?…
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Continue reading →: Psyche: Update 13
I don’t have as much to write up today’s events, but we’ve made it to a first basecamp just short of the Coastway Crossing Bridge. We went out to reconnoiter the area, and came across Skie Silvershield battling some spies. She is a character, we made her acquaintance back in…
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Continue reading →: Psyche: Update 12
Our return to Baldur’s Gate was interesting. Mainly because being invisible meant we couldn’t see each other! We decided to hold hands to keep together, which got interesting navigating crowds. There was plenty of drama in the air, which we mostly avoided by being invisible. We talked with a woman…
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Continue reading →: Psyche: Update 2
We worked our way down from the Friendly Arm Inn to Beregost. We did indeed find the Ogre “with a belt fetish” that Unshey warned us about. Diomedes, Khalid and Jaheira all closed to melee with it while Imoen used her bow and I fired a Magic Missile then threw…
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Continue reading →: Baldur’s Gate Playthrough: Psyche and Diomedes
I need to start this with a little introduction. Diomedes and Psyche are the two oldest characters I still have sheets for. I first played them over 45 years ago. They’ve been a part of my entire adult life. And earlier, I started running them in High School. They don’t…
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Continue reading →: Victoria: Update 6
Another Icewind Dale run comes to an end. Victoria and her crew won through in record time at a heroic pace. No reloads were required for any of the big battles in the later part of the game or its expansions, making this almost an unintentional no-reload run (A few…
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Continue reading →: Victoria: Update 5
The team has been adventuring in Lonelywood, having just returned from the Barbarian Camp after exposing Wolfdyne as something more sinister. They made a return to Lonelywood from there to do some business, and intercepted an assassination attempt on the Innkeeper. Then failed to stop an assassination on the local…
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Continue reading →: Victoria: Update 3
Finished up Dragonseye pretty easily, that went very well. The Ziggurat fight was won easily on the first try. I do always think of that as the defining fight of the mid-game. With Julya and Hastings both throwing Fireballs on the first round and Werner adding a Holy Smiting this…
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Continue reading →: Victoria: Update 2
We’ve cleared through the first level of Dragoneye, and two of the Lava mods (“Tale of Our Lady Dreamless” and “Skineater”). The mods do add a bit of experience, the clerics and Hastings are all 7th level and the Warriors will all be there early on Level Two of Dragoneye.…
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Continue reading →: Icewind Dale Playthrough: Victoria and Second Chances
I’m back with another crew getting ready to adventure in the frozen North. I’ll have a little more in an endnote, so let’s meet the team! ***** This story starts with Victoria d’Lance. She was born to a Baron from outside of Waterdeep. As the second born, Victoria always knew…




As you mentioned a few days ago, SeeDream *knows* D&D creatures! I still add some details (like I described kobolds…