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Continue reading →: Chuck: Update 6
Chuck We left Nashkel this morning and set out for the areas east of town along the border with Amn. Neera wondered what advice and insight such a man could offer. Especially if anything could be done to lessen some of the more dire malfunctions. She’d showed me where she…
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Continue reading →: Chuck: Update 5
Chuck We’re in Beregost again. I like this town, its about the same size as Candlekeep, where I grew up. But its much livelier, busier. I guess that’s no surprise, its not a library run by monks. I called a meeting this morning so we could talk about our plans.…
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Continue reading →: Chuck: Update 4
Sarah Today we are planning on doing a quick sweep around the area before we plunge into the iron mines south of town. I’ve been thinking hard about this team, and getting everyone ready for the possibility of some tough action in a confined space. We set out to the…
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Continue reading →: Chuck: Update 3
Chuck The next morning we set off to finish our Journey to Nashkel. Sarah and Jaheira both seem so proficient at this process, getting a little meal, breaking camp, heading out. I suppose its a skill I will learn. For some reason when the trail curved to our left ahead,…
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Continue reading →: Chuck: Update 2
I wanted to start with a quick look at my last few Wards of Gorion. Over the course of a run I often get quite attached to these characters! Goliath is someone I’d never done any AI art of before, and that Psyche is new. So yeah, I just wanted…
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Continue reading →: Playing with AI
Just did one of those things that makes you go “huh”. OpenArt hasn’t really impressed me with fantasy renders. I’m not real pleased with the Ogre. It looks plastic to me. And there isn’t really much action or “battle” to the scene either. OpenArt has an AI feature that lets…
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Continue reading →: Aias: Update 17 and Epilogue
Ila We stepped off the stairs into a cavern, it looked like a natural setting but something was not quite right. Brother Poquelin was there, surrounded by a number of animals. Charity whispered that this was thick with illusion. We challenged what kind of man could be responsible for the…
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Continue reading →: Aias: Update 16
Ila We were able to get right back to where we were, entering Lower Dorn’s Deep. It was a massive forge area of the old Dwarven city, but it had been turned to darker purposes and was being run by Gnome slaves. That had been savagely abused.We cleared the main…
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Continue reading →: Aias: Update 15
I want to start this update with the thought, the two women warriors in this party look enough alike I fear its causing some confusion. So just a brief attempt to clarify, Ila and Jinella both have coloring that may make them easily mistaken for Drow. Both women wear metal…




I was really excited to get something passably good like Dyna and her sling. It still can improve, it’s tougher…