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Continue reading →: Chuck: Update 4
Sarah Today we are planning on doing a quick sweep around the area before we plunge into the iron mines south of town. I’ve been thinking hard about this team, and getting everyone ready for the possibility of some tough action in a confined space. We set out to the…
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Continue reading →: Chuck: Update 3
Chuck The next morning we set off to finish our Journey to Nashkel. Sarah and Jaheira both seem so proficient at this process, getting a little meal, breaking camp, heading out. I suppose its a skill I will learn. For some reason when the trail curved to our left ahead,…
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Continue reading →: Chuck: Update 2
I wanted to start with a quick look at my last few Wards of Gorion. Over the course of a run I often get quite attached to these characters! Goliath is someone I’d never done any AI art of before, and that Psyche is new. So yeah, I just wanted…
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Continue reading →: Playing with AI
Just did one of those things that makes you go “huh”. OpenArt hasn’t really impressed me with fantasy renders. I’m not real pleased with the Ogre. It looks plastic to me. And there isn’t really much action or “battle” to the scene either. OpenArt has an AI feature that lets…
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Continue reading →: Aias: Update 17 and Epilogue
Ila We stepped off the stairs into a cavern, it looked like a natural setting but something was not quite right. Brother Poquelin was there, surrounded by a number of animals. Charity whispered that this was thick with illusion. We challenged what kind of man could be responsible for the…
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Continue reading →: Aias: Update 16
Ila We were able to get right back to where we were, entering Lower Dorn’s Deep. It was a massive forge area of the old Dwarven city, but it had been turned to darker purposes and was being run by Gnome slaves. That had been savagely abused.We cleared the main…
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Continue reading →: Aias: Update 15
I want to start this update with the thought, the two women warriors in this party look enough alike I fear its causing some confusion. So just a brief attempt to clarify, Ila and Jinella both have coloring that may make them easily mistaken for Drow. Both women wear metal…
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Continue reading →: Aias: Update 14
Aias We headed down into the dungeons. The first level was filled with a variety beasts, some we’d seen here like Orogs. Others were more the stuff of myth, like minotaurs. They’d been caged, but were all released as we arrived. Really, the first two levels were like this. Although…
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Continue reading →: Aias: Update 13
Ila We’d been transported again, this time out to a blazing hot desert. The Halfling, Hobart, briefly taunted we’d got what we asked for before ducking into a small stone building. We then had a fight against a few beasties I’d not seen before. Charity later identified them as Wyverns…




As you mentioned a few days ago, SeeDream *knows* D&D creatures! I still add some details (like I described kobolds…