We entered the small frozen town and discussed where to head, it seemed a rustic tavern had some activity. It might be a good place to get some information and see where we could find this “Hrothgar.”

Actually, Hrothgar was already at the tavern. So we made our introductions, and stuck around a while to get warm!

Hrothgar affirmed we was putting together a band of heroes for an expedition. He invited us to drop by his home a little later to talk more in depth about it. The villagers were friendly, and we met a dwarven warrior who was also here to join the expedition of heroes. Aparently a messenger from the (not so) nearby village of Kuldahar had delivered a message a few days ago that help was needed. The messenger died of exhaustion after delivering word. This had obviously generated some buzz and excitement.

There was a general goods store nearby, and we knew we needed some new gear. So that was our next order of business.

On entry, we saw the shop keeper was a severe looking southerner. Psyche suggested Shuri might want to talk with a fellow southerner. She groaned and said she didn’t think *HE* would see it that way!

Yeah, he was really not the pleasent sort!

After our business was complete, we had new weapons and armor to replace what we’d lost. Shuri said to Psyche “You know there is more than one nation to the south! And it wouldn’t have mattered, I’m pretty sure he thought he was better than any of us.”

The best armor in town was scale mail, definitely not the quality of what we’d lost. But it was better than being unarmored. We headed over towards an inn, and saw a young boy in a panic over a basket of fish some goblins had stolen from him, we pointed towards, well we could see the goblins making off.

We tried to suggest they return what they’d taken.
They weren’t too agreeable, and they had friends.

I’d say this was our first fight. I’m not really sure if a small band of goblins counts as a real fight, but these guys could have seriously hurt some of the townspeople. We returned the boy’s fish.

We got our room at the inn, after stashing some of what we’d just bought we set out for Hrothgar’s place. Along the way, we encountered a fisherman who seemed lost in daydreams. After we got his attention we found he’d been having dreams of a beautiful singing lady. Garaint found this amusing (“well, who hasn’t!”). Psyche looked over the large lake that provided this town’s livelyhood, and suggested that could be something interesting. We should take a look along the shore.

We met Elisia, the guardian spirit of this lake. She had been trying to communicate with Jhonen, the fishermen we met. She had loved an ancester of his and wished to return a family heirloom. Funny, Garaint got a painful elbow in the gut just after this.

We played go between, and got the broken remains of a fine old sword back to Jhonen. We had a few other little side adventures in town, but finally made our way to Hrothgar’s home. We learned a little more. The arch-Druid of Kuldahar had sent the request for help. He was a friend of Hrothgar’s and not a man prone to needless panic. But nothing more was really known about the nature of the trouble.
Heroes and adventurers were still gathering for the expedition, that was planned to depart in two days. Hrothgar asked us to look into an overdue supply wagon. He showed us the route it *should* have followed into town.

We set off to find the wagon the next morning. We found it not too far outside of town, smashed near a mountainside cave. An orc was still pilfering gear from the wagon, when he saw us he ran off towards the cave.
We followed, but not too rashly. Anything could be in there.

This really led to the toughest fighting we’d seen yet.

Shuri and I clashed with one group of a half dozen orcs.
Garaint turned the other way and faced a smaller group. Moya leapt in at his side, no doubt she is our biggest noise maker!
Psyche cast her first combat spell! A Magic Missile at an orc cleric who was trying to cast something of his own. Harg joined with Psyche to engage the cleric who was still out of reach for the rest of us.

This was a pretty large cave complex, and we explored through several connected cave chambers. We fought a few more orcs and another cleric.

We came around one corner and found the head man, a large ogre!

He had a number of other orcs with him, this demanded everything we had left in us. We prevailed. At least we’ll have a little real world experience now before we head off on the expedition tomorrow.

We trekked back to Easthaven, and nursed our wounds at the inn.

Psyche used her magic to identify a really fine dagger we found in the orc’s lair.

As magic weapons go this was a pretty low power item. And sadly, none of us primarily use a dagger. But we’ll hang on to it for now. Psyche is at least trained in small blades, and you never know when such a thing might be needed.

Tomorrow, we join the small expedition marching out.

*****

After the several little quests in Easthaven, and the bigger adventure in the orc caves, Most of the team is now 2nd level. Moya is already 3rd. That makes them all far more capable.

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