I was just playing around on the Image Creator from Microsoft with some old characters. Holy smokes it got Victoria perfectly. Of course it took a half dozen tries or so, refining terms I went. She is from the “Goliath and Victoria” playthrough.

Apart from observing it didn’t quite get what I was trying to describe with the ruby inlays on the armor (no biggie, I’d just amend the character description) this is about perfect. Just how I imagined her. I did keep upping her age in the description to maybe show some more maturity too. This was supposed to be “late 40s”! I’d call that mid 30s? Which is also fine for the character.

The last descriptor I added was “leaning on a castle wall”, which I think really brought it to life. I saw Victoria as confident in herself and her abilities. And having a pleasant nature. But carrying a load of grief for the tragedy that had befallen her family.

Now I need to run Victoria (with a new Ward?) through Baldur’s Gate again…

8 responses to “Victoria Revisited”

  1. Zeno Avatar

    I’ve also noticed that I often have to exaggerate the ages to get the look I want. Especially with female characters. You did a good job coaxing out a look that says she’s perfectly comfortable in full armor, with a nice tradeoff between “expensive fine armor” while still being practical. And she definitely has the “tall nordic” vibe going.

    I’ve often had trouble with the fine details like “ruby inlay” myself. I have a pair I’ve been working on where one has unicorn motifs on her armor and the other stylized lions. When the two of them are together it always gets mixed up. But even singly I get some awful weird interpretations of “unicorn head symbol on her shoulder”.

    I just do what I always do – keep slightly varying the order and wording and trying a few times with each prompt until I get something like what I want.

    Like

    1. atcDave Avatar
      atcDave

      yeah I did a lot of little tweaks as I went, and followed your advice when it got close and just hit “Create” a couple times to get a larger pool. A few others were so close, but I was fussy about what I wanted for her. Comfortable, confident, but a little beat down by life.

      Like

      1. Zeno Avatar

        I’ve found terms like “haggard”, “weathered”, or “veteran” work well for adding a touch of “well-travelled” without changing the basic attitude. Just as I use “mercenary” when I want a rougher look. Haggard is one I always use with Roland.

        Like

      2. atcDave Avatar
        atcDave

        Oh that’s good to remember. I would have guessed “Haggard” was more extreme, which I didn’t want. “Veteran” sounds exactly right, I’ll remember that too!

        Like

  2. Zeno Avatar

    The style is much more on the “photo” side of things than I normally produce. What style tags did you use for her?

    Like

    1. atcDave Avatar
      atcDave

      I did change “oil painting” to “photo”. And “rpg portrait” and “D&D” like you’ve been using.

      I like the photo realistic look. It’s also in my mind that works better for BG, while IWD is more stylized. Of course, as I got to thinking about things, I decided I’ll do her next run with a team in IWD…

      Like

      1. Zeno Avatar

        That’s true. Bg portraits have a much more “touched-up photo” feel to them.. That sort of thing is actually what got me into AI art in the first place. Finding existing pics that looked like, say, Sapphire was hard. Finding pics that looked like Sapphire in IWD style, or Deadfire style, was impossible.

        Like

      2. atcDave Avatar
        atcDave

        Yeah I don’t know that anything else looks quite like IWD. But now I’m getting committed to the photo look for my next run, already getting some of the team.

        It will be a while though, I have a BG run plan next that I think will go pack to my usual purloined portraits. Its hard to mess with the thing that inspired the character! Although, I loved the portrait I first found for Victoria. It was beautiful, relaxed and just a little weary or world-wise. Perfect, except it didn’t scream “warrior”. And I feel like I was able to add that. That’s really where the AI seems revolutionary to me, for those awesome portraits you find that are just a little off.

        Like

Leave a comment