-
Continue reading →: Brademante: Update 34
The next day we figured it was time to head out to the Windspeare Hills. The holding of Lord Firkraag, who reported he was beset by ogres and other monsters. This is not really far for us, about the same distance as the Umar Hills, but more south than east.…
-
Continue reading →: Brademante: Update 33
We decided first to get back to De’Arnise to make sure all was well. That would prove to be a good decision! As the troops were marching out double time, we learned Roenall forces had entered De’Arnise lands. The troops would head out to meet them, while we stayed behind…
-
Continue reading →: Brademante: Update 32
Entering the city of Ust Natha was entering an alien world. Everything was different, architecture, sounds, smells, even the color of the light. But most of all was the people. Most were Drow elves, we also saw Deurgar Dwarves, Githyanki, Illithids all interacting and going about their business. And it…
-
Continue reading →: Brademante: Update 31
The Underdark is a bit overwhelming for a crew of surfacers like us. It is teaming with alien life, and its not at all quiet. We would all stick close and watch each other’s backs. They were friendly. Of course that’s partly the nature of merchants, they want your business.…
-
Continue reading →: Aias and the Aliens: Revisited
Just yesterday Zeno_42 challenged me with the idea of revisiting some older characters/teams, with some of the newer renderers available to us. Well that was a fun idea! In two years the quality of renderers available has improved dramatically.And as it turns out, I’d been playing around with one such…
-
Continue reading →: Brademante: Update 30
That night, we started our mission with Imoen sneaking into the home of Cayia, the girlfriend of the local pirate lord. She swiped a shell horn that was in the house. This is just a signalling horn used for the comings and goings of the pirate lord’s ship.Some drama ensued,…
-
Continue reading →: A Mild Curiosity: Brademante
A funny thing I’ve noticed. Brademante’s look has changed a little from the start. Not in any objectively big way. But I’ve noticed a gradual change. I render Brad (and all recurring characters in the game) with models (mannequins?) that show their common look and equipment. These are then input…
-
Continue reading →: Brademante: Update 29
We had been keeping some equipment just for Imoen, I’ve *expected* to be reunited with my sister for quite some time! Now we were in some sort of ancient dungeon/maze/test, something. We would need to sort out what we needed to do here to escape. Bodhi’s earlier taunts were the…
-
Continue reading →: Brademante: Update 28
Very little gametime has elapsed since the last update. But it struck as an emotional high point for Brademante, so I thought I would do a short update for an important moment. Fourteen images and a Video later, I have a “short” update. ***** Arriving back in Athkatla we stopped…
-
Continue reading →: Brademante: Update 27
Vampires. Vampires have come to be a major part of our story. When we first awoke in Irenicus’ lab in Athkatla we came across a vampire battling a group of thieves. This would be more important than we knew at the time. The local thieves’ guild, the Shadow Thieves, were…




I love the ability to have a main theme and a background that are all a part of the story.…